DH-17 Blaster Pistol
Name/Model# : | DH-17 Blaster Pistol
Designer/Manufacturer : | BlasTech Industries
Combat Designation : | Personal Blaster Pistol
Scale : | Character
Skills Needed : | Blaster: blaster pistol
Cost of Weapon : | 800 Credits
Availability : | 2, R
Ammunition : | 100 (1 Power Pack)
Range : | 5-15/30/120 Metres
Destructive Power : | 4D
Special Abilities : | Can be modified to fire in bursts (fully automatic)- a difficult blaster repair roll is required. User receives +3D to blaster roll, but cannot dodge while burst firing.
Note : | One 20 second burst will drain the power pack (no ammunition left). However, excess heat generated by extended burst fire can cause the internal circuitry to melt and/or cause an explosive overload. Low-power stun setting can knock a human unconscious for up to 10 minutes.
The DH-17 Blaster Pistol is a sturdy and reliable design that BlasTech developed for use as a military-use sidearm, with shipboard use specially in mind. This close-combat weapon is powerful enough to penetrate Stormtrooper armour and low level force fields, yet it will not puncture a starship's hull. This weapon is a standard issue sidearm for Imperial Navy personnel, while conversely, it also finds common use among the vile forces of the Rebellion. In about five seconds, an experienced trooper can replace a depleted power pack for the DH-17. The silver segment of the weapon is a flash suppressor for night concealment. Sufficient blaster gas is held in the DH-17's blaster gas chamber for over 500 rounds. Power packs, which hold 100 rounds can be recharged in about 15 minutes via a power generator. *After Endor* Due to the weapon's features, it remains popular among New Republic personnel.
Sources: EGWT***Pg 4, 5 / SWTSBSE***Pg 153, 154 / VD***Pg 26
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