Slave I

Name/Model# : | "Slave I" Firespray-class Patrol and Attack Ship <<Stats taken from WEG>>
Designer/Manufacturer : | Kuat Systems Engineering (Modifications done by Boba Fett)
Combat Designation : | Bounty Hunting Ship
Scale : | Starfighter
Length : | 21.5 Metres
Crew : | 1 Pilot (Boba Fett)
Skeleton Crew : | None
Troop Capacity : | 2 Passengers (At foot of cockpit capsule) and 6 Prisoners
Cost of Craft : | Not available for sale
Nav Computer : | Yes
Power Generators : | 4 Kuat X-F-16 Power Generators
Drive Engines : | Kuat Engineering Systems F-31 Drive Engines
Sublight Speed : | 7 Space Units
Hyperdrive Rating : | Class 1
Hyperdrive Backup : | Class 8
Atmospheric Speed : | 1,000 kph
Manoeuvrability : | 1D
Cargo Capacity : | 40 Metric Tons
Consumables : | 1 Month
Weapons : | 2 Twin Turreted Dual Blaster Cannons Fire Control: 2D+2 Space Range: 1-7/20/30 Space Units Atmospheric Range: 100 metres-700 metres/2 km/3 km Damage: 5D 1 Concealed Forward-Firing Concussion Missile Tube Launcher (Dymek Concussion Missiles) Fire Control: 3D Space Range: 1-3/5/7 Space Units Atmospheric Range: 100 metres-300 metres/500 metres/700 Metres Damage: 4D 1 Concealed Forward-Firing Ion Cannon Fire Control: 2D Space Range: 1-5/10/15 Space Units Atmospheric Range: 100 metres-500 metres/1 km/1.5 km Damage: 5D+2 1 Turret Mounted Composite Tractor Beam Projector (Extensible Turret) Fire Control: 2D Space Range: 1-8/15/20 Space Units Atmospheric Range: 100 metres-800 metres/1.5 km/2 km Damage: 5D 2 Concealed Turret Mounted Proton Torpedo Launchers Fire Control: 1D+2 Space Range: 1-5/15/30 Space Units Atmospheric Range: 100 metres-500 metres/1.5 km/3 km Damage: None = Attaches homing beacon or S-Thread Tracker
Sensors : | Passive : 35 Space Units/0D Scan : 60 Space Units/1D Search : 100 Space Units/2D Focus : 3 Space Units/2D+1
Shields/Hull Rating : | Shields 2D+2. Hull 4D+2
Special Abilities : | Sensor Mask: Adds +2D to sensor difficulties to detect Slave I greater than 50 Space Units away, 100 km away in an atmosphere. Sensor Jamming: When activated, adds +3D to difficulty to identify Slave 1, but -2D+2 to detect Slave I. And its Tracking System

Slave I is highly modified from its original intended purpose for law enforcement and interdiction duty to a very deadly Bounty Hunting ship. Very little remains of the original design of this vessel. Boba Fett almost completely stripped down and retooled this vessel. The outer hull of the vessel has reinforcement plating and contact ray shielding, which is to a large degree made up for the ship's overall lack of adequate deflector shielding. The unique aspect of this vessel is it lands with the engines down and in flight the ship is upright. As Slave I comes to land, the cockpit capsule rotates to keep Boba Fett and any passengers upright. For maximum pilot visibility and most effective weapons use, Slave I flies in a vertical position. The unusual configuration requires unorthodox piloting skills, which were perfected by Boba Fett. The interior sections are quite small, there is only enough space for Boba Fett's living quarters, his equipment locker and six prisoner immobilizing bunks, which includes a contraband Force Cage to contain Force ability users. Boba Fett's living quarters are located above the boarding hatch.

The concealed weapons are concealed by hidden panels on the hull. Two-thirds of this ship is dedicated for its powerful drive engines and generators, thus giving the ship a speed of an Y-Wing. The ship's hidden weapons allow Fett to launch devastating surprise attacks which strain the four on-board power generators to the maximum. He can do this since he lull his enemies into underestimating his ship until its too late. His tractor beam allows him to catch and board small craft for destruction or boarding and also allows Fett to "latch on" to more powerful ships, making Fett virtually inescapable. Combatants of Boba Fett are normally so intent on avoiding the blaster cannons of Slave I, that they blunder right into the field of fire of the hidden proton torpedo launcher. The ship's engines give Slave I remarkable sublight speed for a ship of that type, however it sacrifices some of the ship's overall manoeuvrability. Fett undoubtedly opted for this because it allows him to immobilize victims before they have a change to escape. Slave I's hyperspace capabilities are impressive as well. The ship's hyperdrive is given particularly special attention by Boba Fett because he is often called upon to "head off" his quarry, arriving at a destination before a target's ship.

The Sensor Masking and Jamming System on board, could be from one of our many Imperial Navy secrets which was somehow acquired by Boba Fett. This system has given him the advantage on many of his bounties. He can use the system to sneak onto worlds undetected. The system array is built into the hull itself. The hull is magnetically polarized and acts like an antenna for all electronic signals and pulses within range of the ship. These magnetically attracted pulses of power tend to jam and scrambled enemy sensor scans, reading as some sort of ion storm rather than as a starship. It also allows Slave I to disappear from most scanning systems. On top of this Slave I's particle vapour trail has been dampened to make the ship nearly untraceable. The hull of the vessel includes an anti-ionization mesh. Repulsorlifts in the "wings" lift the ship away from gravity sources and rotates to maintain support for the ship as it comes in to land on its back.

Slave I is crammed tight with auxiliary sensor systems of every kind, heavy-duty military grade shield generators, weapons and other systems. The high-powered rectenna is located on the same side as the ship's engines. Also onboard there are dummy proton torpedoes mounted with homing beacons and S-Thread Trackers. The dummy torpedoes does nothing more than to penetrate the target's shields while the homing beacon or tracker is magnetically attached to the target's ship's hull. A ship tagged by one of these torpedoes, Fett can use his Holonet Transceiver to track his targets through hyperspace, making it extremely difficult to escape Boba Fett's grasp.

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