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Z-95 Headhunter Mark II
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Name/Model# : | Z-95 Headhunter Mark II
Designer/Manufacturer : | Incom Corporation/Subpro Corporation
Combat Designation : | Multipurpose Starfighter
Scale : | Starfighter
Length : | 11.8 Metres
Skill : | Starfighter piloting: Z-95
Crew Skill : | Starfighter piloting 3D+2, starship gunnery 3D+2 and starship shields 3D+1
Crew : | 1 Pilot
Cost of Fighter : | Varies widely by condition and modifications
Nav Computer : | None
Sublight Speed : | 5 Space Units
Hyperdrive Rating : | None
Atmospheric Speed : | 1,050 kph (WEG=365)
Manoeuvrability : | 1D+2
Cargo Capacity : | 50 kg
Consumables : | 1 Day
Pilot Support Systems : | Life Support Yes / Ejection System = Most likely a Loan-chat "Slingshot" Ejection Seat
Weapons : | 2 Wing-Tipped Triple Blasters (Fire-Linked) Fire Control: 1D Space Range: 1-5/10/17 Space Units Atmospheric Range: 100-500 metres/1 km/1.7 km Damage: 3D Concussion Missiles (Most likely has 2 launchers) Fire Control: 1D Space Range: 1/3/7 Space Units Atmospheric Range: 50-100/300/700 metres Damage: 7D
Sensors : | Passive : 15 Space Units/0D Scan : 25 Space Units/1D Search : 40 Space Units/2D Focus : 1 Space Unit/2D
Shields/Armour Rating : | Shields 2D. Hull 4D+1
Note : | No stock Z-95 Mk II WEG stats exist. Those given reflect a Z-95 Mk II which has been modified to be more durable and manoeuvrable.
The Z-95 Headhunter Mark II still saw use by criminals after the Battle of Endor, even though it was a very obsolete starfighter.
Sources: CA***Pg 2, 49, 50 / SWSB***Pg 12, 13 (Ejection Seat) / SWSB2***Pg 15 (Ejection Seat)
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