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Marauder Corvette

Name/Model# : | Marauder Class Corvette <<Stats taken from WEG and XA>>
Designer/Manufacturer : | Republic Sienar Systems - Now known as Sienar Fleet Systems
Combat Designation : | Light Combat Cruiser
Scale : | Capital
Length : | 195 Metres
Crew : | 177 Crew 129 + Gunners 48
Skeleton Crew : | 52
Cost of Vessel : | Not disclosed to the public
Nav Computer : | Yes
Sublight Speed : | 5 Space Units
Hyperdrive Rating : | Class 2
Hyperdrive Backup : | None
Atmospheric Speed : | 850 kph
Manoeuvrability : | 2D+1
Cargo Capacity : | 300 Metric Tons
Consumables : | 3 Months
Weapons : | 8 Double Turbolaser Cannons (2 Forward, 2 Left, 2 Right, 2 Aft) Crew: 3 Gunners per cannon Fire Control: 3D Space Range: 3-15/35/75 Space Units Atmospheric Range: 6-30/70/150 km Damage: 5D 3 Tractor Beam Projectors (2 Forward, 1 Aft) Crew: 8 Gunners per projector Fire Control: 2D Space Range: 1-5/15/30 Space Units Atmospheric Range: 2-10/30/60 km Damage: 4D (4 Turbolasers can be added if a larger power generator is installed)
Sensors : | Passive : 40 Space Units/1D Scan : 80 Space Units/1D+2 Search : 100 Space Units/2D+2 Focus : 5 Space Units/3D+1
Shield/Hull Rating : | Shields 1920 SBD. Hull 912 RU (RPG=Shields 2D+1. Hull 3D+2)
Starfighter Squadrons : | 1 Authority IRD Squadron
Troop Capacity : | 80 Troops [(Authority Espo Troopers) 2 Platoons (8 Squads of 10 Troopers each). Each Squad has a Heavy Repeating Blaster.] 2 Armoured Repulsor Transports (Armed with Artillery Batteries) 2 Landing Barges
Support Craft : | None

The Marauder Corvette was originally designed for use with the Old Republic government, however, Old Republic bureaucrats opted against using this vessel. As a result, the design was going to be scraped, however, the Corporate Sector Authority stepped in and offered to purchase a fleet of these vessels. Once Marauder Corvettes were coming off the assembly lines on Lianna, Planetary Navies and large corporations started to purchase the vessels. With the implementation of the CSA's aggressive armament program, the order for the corvettes nearly doubled and the design became a success for Republic Sienar Systems.

The CSA often calls the Marauder an "assault ship" due to its effectiveness against Pirate and Mercenary forces, which tend to use less advanced vessels. The Authority IRD fighters carried onboard are for assault and patrol missions, while the Authority Espo Troopers are commonly used for boarding actions, while the two landing barges are used for ground actions. The tractor beam projectors carried onboard the corvette are quite useful in the capture of ships before they can escape into hyperspace. In combat, Marauder Corvettes are often deployed in pairs and are used to supplement the firepower of Victory Star Destroyers and Invincible Heavy Cruisers. Marauder Corvettes form an important part of the Authority's Picket Fleet's patrol system by hyperspacing from system to system to perform quick scans for unregistered ships. These vessels are often sent to isolated systems that are tempting targets for Pirates and outlaw bands. In short, the CSA uses the Marauder Corvette to fill in the gaps in the Authority's patrol network. Despite precautions in recent years, some Marauders are now seeing use by Smugglers and Pirates.

The Marauder Corvette is aerodynamically streamlined for atmospheric combat, with their long, sleek bodies with extended airfoils. As a result they look like an oversized fighter than a light combat cruiser. Although the Marauder is slightly faster than the Victory Class Star Destroyer, it is not powerful enough for fleet engagements against vessels of the Imperial Navy. However, the Marauder Corvette is excellent for system patrol and smuggling interdiction missions.

This vessel also serves in the Imperial Navy, for example this corvette can be found in the remote area of Bakura.

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