Bavos-I Heavy-Duty Military Platform
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Name/Model# : | Bavos-I Heavy-Duty Military Space Platform
Designer/Manufacturer : | Rendili StarDrive
Combat Designation : | Military Space Station
Scale : | Most likely capital
Length : | 1,300 Metres
Crew Skill : | Capital ship gunnery 6D, capital ship shields 5D and starship gunnery 6D
Crew : | 800 Crew 600 + Gunners 200
Skeleton Crew : | 100 (+20 DIFFICULTY)
Cost of Station : | Not available for sale
Cargo Capacity : | 50 Metric Tons
Consumables : | 3 Months
Weapons : | 50 Turreted Medium Turbolaser Cannons Crew: 2 Gunners per cannon Fire Control: 2D Space Range: 1-3/12/25 Space Units Damage: 5D 50 Anti-Starfighter Turbolaser Cannons (10 Turreted, 10 Forward, 10 Left, 10 Right, 10 Aft) Crew: 2 Gunners per cannon Scale: Starfighter Fire Control: 2D Space Range: 1-2/10/20 Space Units Damage: 5D 1 Turreted Concussion Missile Bank (30 Missiles) [Weapon operated from bridge] Crew: 1 Gunner (Bridge Officer) Scale: Starfighter Fire Control: 3D Space Range: 1-5/15/28 Space Units Damage: 6D
Sensors : | Passive : 40 Space Units/1D Scan : 100 Space Units/2D Search : 120 Space Units/3D Focus : 5 Space Units/4D
Shields/Hull Rating : | Shields 2D. Hull 6D
Starfighter Squadrons : | 2 TIE Fighter Squadrons (Note that these squadrons are 18 fighters) [ Total of 36 TIE Fighters]
Troop Capacity : | 100 Stormtroopers 100 Imperial Navy Troopers
Support Craft : | 12 SFS Hauler-2 Cargo Tugs 2 Troop Transports
The Bavos-I Heavy-Duty Military Platform is a massive space platform that unfortunately suffers from one glaring tactical weakness. Due to its lack of cargo space for the storage of consumables and supplies (blaster gas, fresh food, water, medical supplies, etc) onboard the platform, cargo pods which float in close proximity to the station must be employed. Thus, cargo tugs must be dispatched to bring in supplies when they are needed. The concussion missile bank grants this design extra anti-starfighter capabilities. Near the Core Worlds of Esseles and Rhinnal exists a Bavos-I Platform called Station 2LC/Blue. In this capacity, 2LC/Blue, a hold over from the era when the planet of Esseles was the dominant power in the region (some time before the Battle of Yavin), keeps watch over a restricted-use hyperspace lane, as well as serving as a rescue point and anti-smuggling staging area.
Sources: TFOP***Pg 5, 57-59, 61
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