Imperial SpecNav Trooper
 
 
 
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Troop : Imperial SpecNav Trooper
Troop Type : Imperial Naval Special Forces Trooper
Affiliation : Galactic Empire
Number in Service : At least several hundred
Armour : Varies from mission to mission, frequently troopers are issued prototype armour
Armour Features : Varies from mission to mission
Armour Capabilities : Varies from mission to mission
Main Weapon(s) : Varies from mission to mission, frequently troopers are issued prototype weapons
Other Weapons : Varies from mission to mission, frequently troopers are issued prototype explosives as needed
Equipment : Unknown
Special Equipment : Unknown
Move : 10 Metres
Ranks : Unknown
Skills : Dexterity 3D, Knowledge 3D, Mechanical 2D+2, Perception 3D, Strength 3D+1 and Technical 3D
Training :

+Blaster 6D+2, brawling parry 5D, dodge 5D+2, grenade 5D, melee combat 5D+2 and melee parry 5D+2
+Alien species 4D, planetary systems 5D, streetwise 5D and survival 5D
+Astrogation 4D+2, beast riding 3D, capital ship gunnery 4D+2, capital ship piloting 4D+2, capital ship shields 4D+2, hover vehicle operation 5D+1, repulsorlift operation 5D, space transports 5D, starfighter piloting 6D, starship gunnery 5D and starship shields 5D
+Con 5D, search 6D and sneak 5D+2
+Brawling 5D+1 and brawling: martial arts 7D
+Blaster repair 4D, computer programming/repair 6D, demolitions 6D, first aid 6D and security 5D

Specialized Training : <Line Unit>Standard SpecNav Trooper.
<Saboteur Unit>Bonus +1D in hide and sneak and bonus +2D in computer programming/repair, demolitions, streetwise and security.
<Tech Unit>Bonus +1D in armour repair, blaster repair, droid programming, droid repair, first aid, repulsorlift operation, repulsorlift repair, space transports repair, starfighter repair and walker repair.
<Assault Unit>Bonus +2D in blaster, blaster artillery, brawling, brawling parry, grenade, melee combat, melee parry, and vehicle blasters.
<Covert Unit>Receive additional training in espionage and counterintelligence and have +1D to bargain, command, con, hide, search, sneak, computer programming/repair, security and streetwise.
Training Location(s) : Base D8-Red (Staging Area)

Character Points :

Typically 2-12
Special Abilities : Blindfighting (if in striking distance, a successful very difficult brawling: martial arts roll - trooper can ignore the effects of blindness, since he can still hear, smell or sense a target well enough to strike. May be used as a reaction skill). Instant Knockdown (a successful moderate brawling: martial arts roll, and if attack is not parried or dodged the target is immediately knocked down to the ground. Fallen target must wait one round to stand or face multiple action penalties). Multiple Strikes (a successful moderate brawling: martial arts roll, trooper can make a second attack (causes 3D damage) with no multiple action penalties). Silent Strike (a successful brawling: martial arts roll and successfully sneaking up on the opponent and being within arm's reach, the trooper can render his target unconscious or instantly dead). Zero-G Combat Training (gets +1D bonus to all dodge rolls or any attack roll).
Note : 1 SpecNav Trooper Squad = 10 men

 

    Imperial SpecNav Troopers are very much a secret, the Rebel Alliance and even most of the Imperial Navy is blind to their existence. The men selected for this duty are large as Stormtroopers, and are hazardous, deceptively swift and deathly quiet, crafty and profoundly skilled. SpecNav Troops are the Imperial Navy's most elite unit. The conception of the SpecNav program is a noteworthy effort between the Imperial Navy and Ubiqtorate (Imperial Intelligence). In the Imperial Navy's case, it wanted to eliminate its reliance on the Imperial Army to land and establish beachheads on planets; thus formidable soldiers were needed. Meanwhile, Ubiqtorate wanted to have mobile Intelligence operatives based onboard far-flung ships that on a moment's notice could be deployed on sensitive missions. As of around the Battle of Yavin, this experiment thus far has proven to be triumphant. Base D8-Red, located in the Ringali Nebula is known to house several hundred SpecNav Troopers.

*After Endor* Two and a half years after the debacle at the Battle of Endor, it is known that Sixtus Quin leading the remainder of his Imperial SpecNav squad defected to the New Republic. Quin along with the three troopers chose to switch sides to the vile New Republic after an incident on Tatooine.

 
   
Sources: TFOP***Pg 79, 143, 145 / XWS#4***Pg 69, 70, 144, 145
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