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Repulsor Scout
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| Name/Model#
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Repulsor Scout |
| Designer/Manufacturer
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Mekuun |
| Combat
Designation : |
Modified Landspeeder |
| Scale
: |
Speeder |
| Length
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8 Metres |
| Skill
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Repulsorlift operation: Landspeeder |
| Crew Skill
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Varies, but often repulsorlift operation
3D and vehicle blasters 3D+2 |
| Crew : |
2 Crew 1 + Gunners 1 |
| Troops
: |
2 Troops |
| Cost of
Vehicle : |
NEW 12,000
Credits |
| Vehicle
Speed : |
300 kph (WEG=105) |
| Altitude
Range : |
2 Metres from Ground Level (Modified from
original 1 metre flight ceiling?) |
| Manoeuvrability
: |
1D+1 |
| Cargo
Capacity : |
100 kg |
| Weapons
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1 Turreted Heavy Repeating Blaster
Crew: 1 Gunner
Fire Control: 0D
Range: 3-75/200/500 Metres
Damage: 4D |
| Cover
of Vehicle : |
Full |
| Shields/Body
Strength : |
Shields None. Body Strength 3D |
| Note : |
POTM first featured Repulsor Scout, and
stated speed as 3D, flight ceiling 1 m, 1 crew and 3 troops;
and blaster range 0-3/75/200/500 m with 8D damage. 8D damage
must be an error, since weapon would be more powerful than those
featured on repulsorlift tanks. However, G states altitude range
of 2 m; 2 crew and 2 troops. G weapon stats used. |
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The
Repulsor Scout has been in service with the Empire before the debacle
at the Battle of Yavin. It has been employed on swamp
worlds such as the planet of Marca (which featured a hyperbarides
synthesizing plant), on toxic worlds such as Goroth
Prime (which featured a motherload of natural hyperbarides), and
it has been deployed with the Radtroopers fighting
on the world of Qat Chrystac. This repulsorlift design also featured a
roof hatch.
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| Sources: G***Pg 49 (Concerning
time period = Colonial Governor Limoth), 75 / POTM***Pg 20, 23, 34 / TTSB***Pg
129, 130 |
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