Seatrooper




 

Troop : Seatrooper  <<Stats taken from WEG and EG>>
Troop Type : Aquatic Assault Stormtrooper
Affiliation : Galactic Empire
Armour : Seatrooper Armour
Armour Features : Light weight and has a two piece environmental suit. <Helmet> Equipped with Macrobinocular Viewplate, Sensor Array, built-in comlink and Breathing Apparatus. <On Back> Portable Environmental Unit, Power Cell Pack and Propulsion Unit. <Feet> Propulsion Boots with Snap-down Flippers.
Armour Capabilities : <Armour> +1 Physical and Energy protection. Increases swimming skill by +2D
Main Weapon : BlasTech Firearc49 Blaster Speargun ([Speargun] Range 50 Metres. Damage 4D/2D/1D. [Blaster] Range 45 Metres. Damage 5D/4D/3D+1 [Damages by range]) or Blaster Speargun (Range <Blaster> [Air] 100 Metres and [Underwater] 35 Metres. Damage 5D. Speargun 25 Metres [Underwater]. Damage 4D)
Other Weapons : 5 Concussion Grenades (Damage 5D/4D/3D/2D)
Equipment : Standard Utility Belt
Special Equipment : None
Standard Height : ?
Move : <On Land> 10 Metres. <In Water> 12 Metres
Ranks : ?
Skills : Dexterity 2D, Knowledge 2D, Mechanical 3D, Perception 2D, Strength 2D+2 and Technical 2D
Training : Trained in blasters 4D, brawling parry 4D, Waveskimmer operation 3D+2, brawling 3D+2 and swimming 4D+2
Specialized Training : None
Training Location(s) : Carida
Special Ability : None

    Seatroopers are another special unit of Stormtroopers that have been established to operate below the seas of the many worlds that span throughout the Galactic Empire. Seatroopers can be quickly deployed by dropships, but they are often assigned to aquatic garrisons where they can enjoy the support of a fully loaded base and water craft. Seatroopers can be deployed along with their equipment and Waveskimmers from an orbiting Imperial vessel using twin-pod paracapsules. To leave the paracapsules once on the planet's surface, the troopers must cut their way out to get to their equipment, so they can ultimately complete their assigned mission.
 
 

[Main][Back]